Successfully brought that nostalgia feeling to any final fantasy fanĬelebrated Final Fantasy for what it is - didn't just play music. Visual for the chocobo medley was humorous It was a true celebration of the franchise.
DISTANT WORLDS MUSIC FROM FINAL FANTASY PROFESSIONAL
Were very professional and funny in introduction of songs. His evolution from the first of the Final Fantasy games to later iterations - ones where more advanced video game technology were used - allowed him to create more bombastic, epic anthems to the soundtrack.Distant worlds sounded great - as should be expected! Below are my pros and cons: His status as a video game composer was the main reason Distant Worlds centered its repertoire around Uematsu’s catalogue, in the first place.
Uematsu continued his Final Fantasy music career well into the 21st century, and gained levels of acclaim with the timeless tracks he contributed to the video game series. After all, despite the composer’s technological limitations when creating, and presenting, his music for the original Final Fantasy - early gaming systems were limited to low-grade music formats like MIDI - Uematsu still managed to make quality, memorable themes.įor example, one of the main themes of the original game - one that drones when the player is on the “World Map” screen - has a classical melody and orchestral-like arrangement that, even with its MIDI instruments, is quite impressive:
DISTANT WORLDS MUSIC FROM FINAL FANTASY SERIES
Uematsu’s music in the Final Fantasy series is unique to the video game-themed genre, in general. And the rest, as they say, is video game history. He tabbed Uematsu with the game’s soundtrack. Then, Uematsu met acclaimed video game director Hironobu Sakaguchi, who was working on what would amount to his last-ditch effort in the gaming industry - namely, re-invigorating the fantasy RPG genre, with a turn-based, role-playing game named Final Fantasy. He played in various bands, and even composed music for television commercials, until he was discovered at a local pub by an employee at Square Co., a well-known video game company, in the mid-1980s.Īt first, Uematsu was hired to help with some of the company’s video game tracks. Born in Kochi, Japan in 1959, Uematsu was self-taught in piano, and derived much of his inspiration from world-renowned musician Elton John.
The music of Distant Worlds, and many of the Final Fantasy games from which they were derived, was first composed by Japanese composer Nobuo Uematsu - considered one of the greatest video game composers of all time. The video game music concert series comes to Houston and Dallas in late July and early September, respectively. The Distant Worlds concert from Kuala Lumpur. Since then, the tour has traveled around the world, playing regularly in Europe, North America, Asia and Australia. The tour’s current incarnation - Distant Worlds: Music from Final Fantasy - first premiered in Stockholm, Sweden in 2007, to high acclaim.
After a six-city tour of Final Fantasy music was met with a huge success in Japan, Play! A Video Game Symphony director Arnie Roth brought the unique phenomenon to the States, with a concert tour entitled Dear Friends: Music From Final Fantasy, in 2005. The symphony world tour had humble beginnings, starting as a single Final Fantasy concert held in Japan in 2002. The music from the Final Fantasy games will be coming to the Jones Hall for the Performing Arts in Houston on Saturday, July 23rd, and the Myerson Symphony Hall in Dallas on September 2nd, as a part of the long-running Distant Worlds concert series. Whether that’s nostalgic joy, exhilaration for advancing in the game, or maddening frustration for not being able to conquer a certain obstacle, video game music play a vital part in the lives of many a gamer.įor fans of the Final Fantasy franchise, the classic video game series has managed to take that passion for music one step further: to the orchestra pit. It serves much of the same purpose as any other soundtrack - to evoke the emotions that only video games are capable of doing. The 8-bit beeps and bloops of your classic video games.